Vulkan API gets Vulkan Ray Tracing
Published in Graphics
Wednesday, 18 March 2020 11:42

Vulkan API gets Vulkan Ray Tracing


Cross-platform, cross-vendor ray tracing

The Khronos Group has added Vulkan Ray Tracing extensions to Vulkan API, creating the industry's first open, cross-vendor, cross platform standard for ray tracing acceleration.

AMD releases Radeon Software 19.6.2 graphics driver
Published in Graphics


Expands Vulkan API support

AMD has released its newest Radeon Software Adrenalin 2019 Edition 19.6.2 graphics driver which fixes some issues and adds further Vulkan API support with new extensions.

Khronos to merge OpenCL and Vulkan into single API
Published in Graphics


Sometime in the future

In a press release which announced OpenCL 2.2 and SPIR-V 1.2 finalized specifications, Khronos Group hinted that it might merge OpenCL with Vulkan API in the future.

Futuremark's 3DMark gets Vulkan API support
Published in Graphics


With all new Vulkan API overhead test

The latest v2.3.3663 update for Futuremark's 3DMark benchmarking utility includes several improvements, bug and compatibility fixes but, more importantly, adds Vulkan support to the API Overhead feature test.

Star Citizen focuses on Vulkan API
Published in Gaming
Monday, 20 March 2017 18:51

Star Citizen focuses on Vulkan API


Ditches support for DirectX

Roberts Space Industry (RSI), the developer behind the Star Citizen game, said that it will drop DirectX 11 support and stop all development on a DirectX 12 version, focusing solely on the Vulkan API.

Nvidia releases driver with Beta Vulkan API support
Published in Graphics


The Geforce 376.80 Beta

Nvidia has released its newest Geforce 376.80 Beta driver that fixes some bugs with games that support Vulkan API.

Futuremark preparing new Vulkan and DX12 benchmarks
Published in Graphics


To be revealed at CES 2017

It appears that Futuremark will reveal a couple of new tests that will be a part of its 3DMark benchmark and take advantage of both DirectX 12 as well as Vulkan API.

AMD releases Radeon Software 16.7.2 drivers
Published in Graphics


Adds support Doom Vulkan API and fix a single issue

AMD has released its new Radeon Software 16.7.2 drivers which add support for Vulkan API in Bethesda's Doom game as well as fixing problems with Restore Factory Defaults in Radeon Settings.

Doom gets Vulkan API patch
Published in Gaming
Monday, 11 July 2016 21:48

Doom gets Vulkan API patch


Significant performance improvements on RX 480

Bethesda has announced that its Vulkan API support patch for Doom is now live and should bring significant improvements due to the implementation of several features, including Asynchronous Shaders support.

Nvidia shows Doom 2016 on Vulkan API at Dreamhack
Published in Graphics


Running on Geforce GTX 1080

During its pre-Dreamhack show where it announced both its new Pascal-based Geforce GTX 1080 and GTX 1070 graphics cards, Nvidia also showed a neat gameplay video of the upcoming Bethesda Doom game running on Vulkan API and Geforce GTX 1080.