Cross-platform, cross-vendor ray tracing
The Khronos Group has added Vulkan Ray Tracing extensions to Vulkan API, creating the industry's first open, cross-vendor, cross platform standard for ray tracing acceleration.
Ray tracing as well
In a Q&A session after AMD's keynote at CES 2020, members of the press got to ask some big questions, and luckily, AMD's CEO, Dr. Lisa Su, confirmed that we will indeed see a big, or high-end Navi-based graphics card, as well as tap into ray tracing with its discrete graphics cards.
Analysis: Call of Duty: Modern Warfare ray tracing angle
Nvidia’s Turing architecture has brought real-time ray tracing to consumers, and last year’s Battlefield V was the flagship game supporting this technology, which was previously reserved for professional graphics and off-line rendering for decades.
Analysis: The future of PC gaming available today
Real-time ray tracing is the biggest leap in computer graphics since programmable pixel shading on the NVIDIA GeForce 3 (NV20) in 2001. What used to be a dream for every computer graphics software developer became a reality in August of 2018 with NVIDIA's Turing architecture.
Cooperation with Intel and for all graphics cards
Wargaming has released a bit more information regarding future updates for World of Tanks, and it appears that the company is working on bringing Ray Tracing support to its new enCore engine which will bring additional eye-candy to the game.
Not Navi, with Polaris 570 and 580
We managed to get on top how AMD managed to gain market share in Q2 2019, and it was selling the old 570 and 580 with incredibly attractive and low pricing.
But will "be good" when it comes
In a recent interview, an executive producer at Machine Games has confirmed that Wolfenstein: Youngblood will not have RTX ray-tracing support at launch.
Including Cyberpunk 2077, Watch Dogs: Legion, COD: Modern Warfare, and more
Nvidia was quite keen to announce that some of the big AAA game titles like Cyberpunk 2070 and Watch Dogs: Legion will be ray traced with CD Projekt Red's Cyberpunk 2077 as one of the biggest names around.
A different angle look
The Navi paper-launched when I was still in sunny Tuscany taking a break from the tech, but here are some of the things that have caught my attention. No Ray tracing, no high end, and only performance/mainstream, not much benefit from 7nm, and nine months late to fight 2070 are just a part of it.
Ready for 5G
Imagination Technologies announced its PowerVR Ray Tracing technology for licensing, enabling state-of-the-art realistic image rendering using light-modelling techniques to be integrated into graphics processing units (GPUs) across mobile, automotive, server and other markets.