Running on both DirectX 12 and DirectX 11
Nvidia has revealed a few more details about its GameWorks Flow technology, which should provide fluid effects for realistic combustible fluid, fire and smoke simulation.
Among other Nvidia GameWorks visual effects
Shadow Warrior 2 is already out and has been getting some really good reviews and it appears that there are plenty of graphics effects including support for plenty of Nvidia GameWorks effects including support for Multi-Res Shading, which is a first for a non-VR PC game.
HBAO+ and PCSS bring impressive details
With the official launch of Ubisoft's Tom Clancy's The Division game set for 8th of March, Ubisoft has decided to show once again that PC will be the best platform to fully experience the streets of New York and Nvidia GameWorks effects just make it look impressive.
Nvidia FleX and HBAO+
Bethesda has released a new 1.3 Beta update for Fallout 4 fixing quite a few gameplay, quest and workshop fixes but also adds some new features including support for a few more Nvidia GameWorks effects, including Flex and HBAO+.
HBAO+, TXAA, G-Sync
Ubisoft's Rainbow Six: Siege is scheduled to be launched on December 1st and according to the latest trailer, it will use Nvidia GameWorks effects on the PC.
Shows those fancy effects
Nvidia has released a new trailer for the upcoming Batman: Arkham Knight game which shows a bit more details regarding GameWorks effects that will be used in the game.
Nvidia GTX 980 SLI setup used for demo system
Nvidia has announced that Rockstar's highly anticipated PC version of Grand Theft Auto V is running great on Nvidia hardware and will support two important GameWorks technologies.
Nvidia-exclusive effects under the bonnet