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Published in News

PS3 has nearly broken even

by on14 December 2009

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All that cost and no one to buy it


Three years
after Sony released its overpriced PS3 console the outfit is just about to cover its development costs. The PS3 has been well above the price of its rivals since it hit the streets partly because the components in the PS3 cost so much to assemble.

Beancounters at iSuppli believed that when it launched the console cost Sony about $805 to build even though it was in the shops for $599. Despite pleas from those in the know and technology hacks, Sony refused to budge on the price and had its clock cleaned by Nintendo and Microsoft.

But now, a new iSuppli report suggests that Sony may finally be nearing the break-even point with the PS3. It said that its analysis service estimated that the design cost of the new 120-gigabyte PS3 Slim comes in around $336, while it sells for $299 in America. This means that Sony is still losing about $37 per unit without factoring in the cost of marketing, royalties, box contents, and other expenses.

Isuppli's 2008 analysis of the PS3's component costs showed that the $399 console was losing at least $50 per unit. What this reveals is that at the lower price, Sony is losing less money. Some of this is due to falling component costs which, if they fall further, could result in the PS3 making Sony cash.

Sony, Microsoft and Nintendo are willing to subsidize the cost of their video game consoles because they make their real money on sales, and royalties, of games. The more consoles they can put in consumers' living rooms the more they can make on the games. Quite why Sony cut its own throat on the PS3 by releasing it at such a high price is anyone's guess.
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