Ditches support for DirectX
Roberts Space Industry (RSI), the developer behind the Star Citizen game, said that it will drop DirectX 11 support and stop all development on a DirectX 12 version, focusing solely on the Vulkan API.
Chris Roberts says cloud computing is the way to go
Cloud Imperium Games has announced that it has switched from Crytek's CryEngine to Amazon's Lumberyard game engine for its anticipated crowdfunded Star Citizen and Squadron 42 games.
Almost an hour of video material
Star Citizen has been in the focus of gamers for quite some time with Roberts Space Industry managing to secure a mind-boggling $120 million and it finally had something to show at the Gamescom 2016 event held last week.
With Alien Isolation and Star Citizen
Cloud Imperium Games, Eidos-Montréal and Oxide Games