AMD gets all asynchronous and shady
Published in Graphics
Tuesday, 31 March 2015 11:21

AMD gets all asynchronous and shady


Will be seen on DirectX 12

AMD has been working closely with Microsoft on the upcoming DirectX 12 to create something which it calls "Asynchronous Shaders," which are more efficient way of handling task queues.

Tuesday, 25 January 2011 15:07

16 graphics EUs in Ivy bridge

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Not 24 as hoped
Monday, 25 October 2010 14:00

Sapphire on 6850 with 1120 shaders

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Officially again