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Published in Graphics

Larrabee might have its own API

by on10 January 2009

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Forget DirectX 11 and OpenGL 3.0


We've learned
that Intel might try to impose its own API and convince the world that its API might be better than both DirectX 11 and OpenGL 3.0.

Naturally Larrabee graphics will have to run both DirectX and Open GL, but Intel might have its own stuff and luckily, with a lot of money behind it, they might even have a winner.

We doubt that Microsoft will let them get away with it, as currently in computer games DirectX controls more than 90 percent, and probably even 95 percent of the PC gaming market, but hey, they can always try.

Larrabee, the laughabee of the computer graphics industry, is still a blueprint with silicon allegedly coming in 2009, but the real stuff is almost certainly 2010, if not later. Without a doubt this GPU, or a multi-core graphics processor, is off for a very rough start.

Last modified on 10 January 2009
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