Published in Graphics

Nvidia's 3Dstereo glasses in depth

by on05 September 2008


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More details and pics


Last week
we showed you the first glimpse of 3D glasses that Nvidia brands as 3D vision, here. This is an emerging technology that comes in Q4 2008 and we played with it last week. Like we said before, this is an old concept and Nvidia tried to push this through with TNT and TNT 2 series but the graphics card or the shutter glasses where not good enough for the concept to take off.

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Now, some seven years later, here we go again and this time the glasses are wireless and they have a battery inside. The battery is rechargeable and you will recharge your glasses via a mini USB cable when you are not playing.

The shutter glasses do need synchronisation and this little red transmitter is taking care that the glasses are turning on and off, so you can have a 3D feeling. Of course, the red transmitter is connected to your PC.

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You do need a special 120Hz monitor but we were told that they will be available fairly soon and that they won’t cost that much more than the standard one. 

The cool thing is that the transmitter has a scrolling button where you can change the 3D depth during the game. You can also do this in the driver. That is good but you might need a few moments to adjust your eyes on the new 3D settings. The 3D looks great in demos and in some of the games we’ve seen. We tried Unreal tournament 3 and it looks great.

The biggest issue is that the faster you go, you see less 3D as your brain cannot process so many information, but once the gameplay slows down, the 3D look and feel comes back. Here are some pictures.

The great thing for Nvidia is that you need a lot of 3D power to run these glasses and games at two times 60Hz. 

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Last modified on 05 September 2008
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