Published in Gaming

PC version of BioShock 2 has widescreen issues

by on11 February 2010

Image

Rewind to 2007 with the same thing all over again


It seems
that PC players of the just-released BioShock 2 are going to be in for a ride in the way-back machine to revisit the same widescreen issues that also plagued the first BioShock release on the PC.

The widescreen support issue centers around the fact that the game takes the standard 4:3 aspect ratio image and cuts off the top and bottom when rendered on a widescreen monitor. This gives players with a 16:9 or 16:10 aspect ratio widescreen monitor less of the image.

It would appear, however, that 2K Games has a fix on the way to address full widescreen support which will allow for in-cropped play for those with widescreen displays. No one really knows how this problem escaped through testing without someone noticing, given the fact that there was such uproar over this problem on the PC with the first BioShock.

There is no word on when the expected patch will be released and no denial on 2K Games’s part suggesting that this is the way the image was intended to be displayed. It looks like it is going to get fixed; it is just a question of when.
Rate this item
(0 votes)