Featured Articles

IHS teardown reveals Galaxy S5 BOM

IHS teardown reveals Galaxy S5 BOM

Research firm IHS got hold of Samsung’s new flagship smartphone and took it apart to the last bolt to figure out…

More...
Galaxy S5, HTC One M8 available selling well

Galaxy S5, HTC One M8 available selling well

Samsung’s Galaxy S5 has finally gone on sale and it can be yours for €699, which is quite a lot of…

More...
Intel lists Haswell refresh parts

Intel lists Haswell refresh parts

Intel has added a load of Haswell refresh parts to its official price list and there really aren’t any surprises to…

More...
Respawn confirms Titanfall DLC for May

Respawn confirms Titanfall DLC for May

During his appearance at PAX East panel and confirmed on Twitter, Titanfall developer Respawn confirmed that the first DLC pack for…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 09 January 2008 08:09

Destructor launched by Razer

Written by David Stellmack
Rate this item
(0 votes)

Image

CES 2008: Claims it's 37% better than the competition


Razer is out to break the mold again with the launch of their new Destructor high-end precision gaming-grade mousing surface. According to Robert Krakoff, our own “Razer Guy,” the Desctructor was developed in response to the gaming community’s continuous search for improvements in mousing technologies. Razer enlisted the help of some of the best pro-gaming teams in the world to contribute their input to improve the design of the Destructor.

The Destructor offers what Razer is calling the “Razer Fractal” surface for high-precision game play. The Destructor is optimized for use with both optical and laser gaming-grade mice and it is compatible with non-Razer mice as well as all Razer models. The Destructor features a large surface area that is ideal for a gaming technique called “rapid swipes” and the Destructor does not move because it offers a non-slip rubber backing that covers the entire back of the Destructor. To transport and protect the Destructor, it includes a lightweight protective case. The Destructor is starting to ship right away and should be available at retailers before the end of January. It will carry a price of US $39.99.

Our initial impression of the Destructor is quite positive and we would describe the surface of the Destructor as some place in between the the control side of the eXactMat and the Mantis. We need more play time on the Destructor before we can give you a final word on what kind of perfomance you can expect from the Destructor. Look for a review full of the Destructor on Fudzilla soon.

In other Razer news, we had an interesting discussion with Krakoff about the Razer Boomslang Collectors Edition 2007. In case you did not know, this is an updated optical version of the original “Boomslang” shape that been updated and tweaked to 2007 standards. If you don’t know anything about the legacy of the Boomslang, it was really one of the first, if not the first, gaming mouse and it still enjoys a reputation among older gamers as one of the best mice ever developed. We saw it today and it has the same original packaging and innovative elegant look that sets this product apart. Krakoff told us that that once all 10,000 of the mice are sold, that will be all there are. The reissue of the Boomslang shape with the updated optical technology and tweaking has been a retro labor of love for Krakoff and something that he has really enjoyed doing. So, if you want one, you had better act quickly and buy one, as they are going to sell out quickly.

We tried to twist Robert’s arm to give us some clue as to what to expect next, but all he would tell us is that they are working on something very special that will be launched at CeBit, so stay turned, because by the way he was saying this, it very well could be something very big. He also assured us that development continues on a number of fronts in the quest to provide gamers with the ultimate in gaming technologies to improve both play and performance.

Last modified on Wednesday, 09 January 2008 16:16
David Stellmack

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments