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Wednesday, 05 December 2007 11:28

2K Games releases BioShock Patch 1.1

Written by David Stellmack

Image

Numerous changes included in the patch


2K Games has released the version 1.1 patch for BioShock. The patch includes numerous changes and bug fixes to this summer’s hottest PC title. Many of the fixes and enhancements center around hardware glitches or improvements, which is good news for many gamers that have had complaints with BioShock on the PC for this reason.

It is important to note that PC users that opted to use electronic distribution for BioShock, such as Steam or Direct2Drive, should not apply the 1.1 patch. Instead electronic distribution owners of the game should get the patch from the electronic distribution point from which they purchased the title.

Here is the complete list of bug fixes, updates, and new features in the 1.1 patch:

* Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2

* Added an Option to disable the Vita*Chambers for added difficulty

* Added support for a walk toggle keybind

* Added Horizontal FOV Lock option

* Fixed mouse acceleration issues

* Fixed reserved keys not functioning properly when keys are unbound

* Fixed multiple cases of keys not allowing a rebind

* Re*added the Human Inferno tonic

* Changed behavior of subtitles so that inappropriate queuing does not occur

* Changed functionality of keybinding lookup to only search in the current input context when finding bindings for in-game display

* Added rendering support for TripleHead2Go

* Atlas VO volume increased for German releases

* Fixed issue of subtitles not clearing correctly occasionally

* Fixed issue causing long hitches or hangs when accessing certain interface screens, machines, and the hacking minigame

* Fix for a potential situation in Recreation where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar

* Fixed subtitle timings to more accurately match the on screen audio

* Fixed issue causing stuttering audio when using Windows Vista

* Fixed issue with characters squirming and wiggling after death

* Fixed blood decals and other projectors not showing up on ATI hardware

* The "Enable EAX" option is now grayed out when EAX*capable hardware is not present

* Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card

* Removed erroneous "Reload" binding in a no*weapons context

* Fixed incorrect Training Message concerning bots who are friendly to enemy AIs

* Fixed incorrect Training Message when shooting a Mimic

* Fixed refresh rate being locked at 60hz in DX10 mode

* Fixed VSync disabling in DX10 mode


2K Games also is releasing an update for Xbox 360 owners of BioShock that will be distributed via Xbox Live. The Xbox 360 patch only contains nine new feature, fixes, or enhancements to the Xbox 360 version of the game.

 

Last modified on Wednesday, 05 December 2007 11:33

David Stellmack

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