MediaTek scores Sony Xperia XA1 and XA1 Ultra
Published in Mobiles


Helio P20 inside

It looks as if the cooperation between Sony and MediaTek  will continue in 2017 too. A year after Sony announced the Xperia XA and the 6-inch XA Ultra, the company announced that the Helio P20 found its way in Xperia XA1 and XA1 Ultra.

Software engineers hassled by airport security
Published in News


Prove you are a coder

Trump-empowered border patrol guards are getting sillier and are now demanding that software engineers demonstrate their powers of coding at the airport.

Oculus knocks $100 off its price
Published in Wearables


Gotta move this gear

Troubled virtual reality outfit Oculus has slashed $100 for the price of its gear.

Editors Day highlight is artificial intelligence in graphics applications
Published in Graphics


Using inferencing, deep neural networks can now scale to new, challenging data sets

The applications of artificial intelligence in computer graphics have long been a focus point for Nvidia and other GPU companies in Silicon Valley. But now, the company has decided to bring advancements in deep learning to the world of game development with uses ranging from more believable in-game agents, and complex physics simulations through asynchronous rendering techniques.

Nvidia Aftermath is good for analyzing error reports
Published in Graphics


DirectX 12 support gets added to GameWorks, VRWorks

During its Editors Day event last Tuesday, Nvidia team members highlighted a useful utility that will aid developers in identifying the causes of specific in-game crashes and app slowdowns using a crowdsourced data collection method to identify their root causes by location and type.

DirectX 12 performance takes center stage at Editors Day
Published in Graphics


Message to low-level API developers: “With great power comes great responsibility”

John Spitzer, Vice President of the GameWorks Labs at Nvidia, took the stage during the company’s Editors Day to discuss the age-old debate between high-level and low-level API performance for the latest game releases.

Nvidia claims its FCAT VR tool is good for framerate
Published in Graphics


Analyze time slices of gameplay and improve VR experiences


During its Editor’s Day conference in San Francisco, Nvidia announced a software utility to measure the quality of VR gameplay called FCAT VR. This tool is built on frame capture technology and, Nvidia claims,  lets users to forego an expensive hardware capture solution in order to analyze individual frames and interpret data sets through software.

Nvidia cuts Geforce GTX 1080 price
Published in Graphics


US $100 price-cut

In addition to launching the new Geforce GTX 1080 Ti graphics card, Nvidia has also lowered the price of its Geforce GTX 1080 graphics card, pushing it down to US $499, a good US $100 price cut from its official launch price.

Intel does not believe users will care about processes
Published in Processors


14nm, 10nm users will never notice

Chipzilla thinks that users don’t give a monkey’s what process their chip has and will be more interested in its performance, according to a man with long job title.

Seagate still sees HDD future
Published in News


Will co-exist with SSD, like ebony and ivory 


Seagate might have been pushing into the solid state drive (SSD) market with shedloads of acquisitions or strategic alliances with SSD partners, but that does not mean that HDs are a thing of the past.