Featured Articles

KitKat has more than a fifth of Android users

KitKat has more than a fifth of Android users

Android 4.4 is now running on more than a fifth of Android devices, according to Google’s latest figures.

More...
Nvidia introduces five new Quadro cards

Nvidia introduces five new Quadro cards

Nvidia has revamped its Quadro professional graphics line-up with a total of five new cards, two of which are based on…

More...
AMD Tonga XT graphics cards come later

AMD Tonga XT graphics cards come later

According to sources who wish to remain unnamed, we should see an AMD Tonga XT-based graphics card launched sometime in September.

More...
Nvidia Maxwell Geforce 800 comes in September

Nvidia Maxwell Geforce 800 comes in September

Nvidia was always cautious when talking about upcoming Maxwell parts, the first of which was launched back in March and based…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 24 July 2007 15:05

Ageia responds to Carmacs comments

Written by test
Image

Bit-tech has the word

The chaps over at Bit-tech has asked Ageia about the comments John Carmac made about in game physics and that multi-core CPU's are good enough to handle this and as you've already guess, they don't agree with him.

They've had a chat with Michael Steele and Daniel Forster from Ageia about the future of game physics and about GRAW2. But the most interesting part of the article is Ageia's response to why a multi-core CPU isn't good enough.

“Carmack has said this type of thing before though and I challenge you to dig a little and see what Carmack said about 3D graphics when they first came out – he said it wasn’t going to happen..." it continues "there are guys who are developing games who say they think they can program it themselves and do it without the hardware and we say; ‘Really? Show us."

There are also some interesting information about the physics engine in Crysis and you can read the full article here

test

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments