Featured Articles

AMD sheds light on stacked DRAM APUs

AMD sheds light on stacked DRAM APUs

AMD is fast tracking stacked DRAM deployment and a new presentation leaked by the company  points to APUs with stacked DRAM,…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Intel launches new mobile Haswell and Bay Trail parts

Intel launches new mobile Haswell and Bay Trail parts

Intel has introduced seven new Haswell mobile parts and four Bay Trail SoC chips, but most of them are merely clock…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
AMD A8-7600 Kaveri APU reviewed

AMD A8-7600 Kaveri APU reviewed

Today we'll take a closer look at AMD's A8-7600 APU Kaveri APU, more specifically we'll examine the GPU performance you can…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 12 February 2010 11:22

Layoffs hit Radical Entertainment

Written by David Stellmack


Image

No Prototype sequel on Activision slate for 2010


Sources are
telling us that news has broken in Vancouver that developer Radical Entertainment has been hit by the layoff bus, with 90 employees being let go. According to a source close to the situation, 90 employees being dismissed equals about half of the entire studio contingent.

Radical Entertainment was the developer of the 2009 surprise hit Prototype that has not as of yet shown up on Activision’s 2010 release schedule, and has been assumed unlikely for a sequel this year. The studio is also known for Hulk: Ultimate Destruction.

It has been said that the recent Marvel purchase by Disney has created a situation where a project that was in the works has been canceled, as Disney seeks to bring more of the Marvel licenses in house for Disney Interactive aligned studios to develop. In addition, the studio underwent a restructuring during the Vivendi Games merger era, so this cut is the second in a relatively short time period.

While it is unknown why Prototype was not on the 2010 Activision release schedule, our sources claim that though the reviews of the game were positive, scores good, and initial sales were decent, sales dropped off quickly. Of course, this could have led to the decision by Activision not to commission another round in the Prototype franchise.

Given the current situation, it is unknown exactly what the remaining staff at Radical is working on.

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments