Featured Articles

Nvidia adjusts GTX 980 and GTX 970 pricing

Nvidia adjusts GTX 980 and GTX 970 pricing

It appears that Nvidia has been feeling the pulse of the market and took some note from comments regarding the original…

More...
iPhone 6 and 6 Plus reviews are up and they are good

iPhone 6 and 6 Plus reviews are up and they are good

Apple is dancing the same dance year after year. It releases the iPhone and two days before they start shipping it…

More...
Amazon announces three new tablets

Amazon announces three new tablets

Amazon has just released three new tablets starting with the $99 priced 6-inch Kindle Fire HD6. This is a 6-inch tablet…

More...
PowerColor TurboDuo R9 285 reviewed

PowerColor TurboDuo R9 285 reviewed

Today we will take a look at the PowerColor TurboDuo Radeon R9 285. The card is based on AMD’s new…

More...
Nvidia Shield Tablet 32GB 4G LTE out for pre orders

Nvidia Shield Tablet 32GB 4G LTE out for pre orders

Nvidia has finally revealed the shipping date of its Shield Tablet 32GB in 4G LTE flavour and in case you pre-order…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 14 March 2014 07:44

360 Titanfall resolution still a mystery

Written by David Stellmack

Respawn has been hands-off on 360 version

Respawn says that they have been hands-off on Bluepoint’s port of Titanfall to the Xbox 360 and because of this they are not sure what resolution and frame rate they are currently achieving. Richard Baker an engineer over at Respawn says that they do know that Bluepoint is “working hard to get the frame-rate up and they are making improvements every day.”

Baker also revealed that they have been letting Bluepoint make their own technical decisions and from what he knows the 360 version of Titanfall is pretty close in terms of feature parity. Still he admits that he does no know what rendering resolution Bluepoint is targeting for the Xbox 360 version of Titanfall.

While the Xbox 360 version of Titanfall will not release in North America till March 25th and March 28th in Europe, the news about the resolution and frame rate might be cause for concern, but the news that strides continue to be made to improve both prior to release could be a good sign. The Xbox 360 version is expected to carry the majority of the sales for the title and it is important that Bluepoint get it right, but it looks as if they will be going down to the wire working on it and it will come as little surprise that it will likely have a large day one update we suspect.

Read more here.

 

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments