Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 24 January 2014 08:05

Is Tomb Raider running at 60fps on PS4?

Written by David Stellmack

Publisher not confirming a difference exists

It seems like we have been down this road before. Word is now that the Square Enix marketing machine was right: the Tomb Raider: Definitive Edition for the Xbox One and the PlayStation 4 does run at 1080p at least 30fps. But that might not be the entire story.

According to a number of sources, the PlayStation 4 version apparently runs at 1080p at 60fps, while the Xbox One version is at 1080p but only runs at 30fps or a little more, depending on where you are in the game.

Square Enix has responded to the rumors by issuing a statement saying that "Both platforms offer the same outstanding Tomb Raider experience. Delivering the core Tomb Raider gameplay at native 1080p and running at 30fps was always our primary goal, given the type of experience Tomb Raider is and the exploration we want players to do. Anything beyond 30fps for this version is gravy."

Sounds a little fishy to us, but confirmation from executive producer Scot Amos that the PS4 version does run at 1080p/60fps isn’t helping matters. Our sources are telling us that while they are not saying it publicly, the Xbox One version is running at 1080p, but it is getting 30fps or a little more.

Does it really matter? Well, it depends who you ask. Many have continued to bash the Xbox One, saying that it can’t do 1080p at 60fps, which actually is false because Forza 5 is doing that very thing. Does it diminish game play? Well, that also depends who you ask. If they are at the same resolution and look the same, the higher frame rate could be a benefit in game play. Still, it just seems to us that the lack of optimization experience on the Xbox One is partly to blame, as well as hardware resources being held in reserve.

Read more here.

 

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments