Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 05 June 2013 07:10

Is Vita Remote Play mandatory?

Written by David Stellmack

Developers say this is true

Sony has apparently mandated that all upcoming PS4 games offer Vita Remote Play. Developers claim that unless the title uses the bundled stereoscopic camera, you have to include it. This was confirmed by Shuhei Yoshida from Sony, who said in response to a question, “It will be great to play PS4 games on the PS Vita.” Guess that making the PS4 use the Vita Remote is one way for Sony to make some money selling the PS Vita handhelds that are sitting in the Sony warehouse and on dealer shelves.

The Remote Play technology uses a downscaled version of the 1080p image on the Vita screen, which only offers a max resolution of 960x544. The image is sent via Wi-Fi to the Vita, which sends the controller inputs which are decoded by the PS4. Basically, it is another use of the OnLive streaming technology, but because of the high bandwidth, it offers much better performance and more options that you can’t get streaming from the cloud.

Truth is, we don’t know how interested gamers will be in this; but for gaming around the house and if you already have a Vita, this will be a great way to use it. For developers, it is something more that they have to take into consideration in their design. Apparently, Sony is providing much of the code bits required to make this work, so really it isn’t that bad for developers; but the games have to be written with this in mind.

See it for yourself right here as Shuhei Yoshida speaks on Twitter.

 

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments