It sounds great, despite the fact that current gen consoles have been around for seven years and their replacements are just around the corner. Nvidia SVP Tony Tamasi said the next generation of Tegra chips, post Tegra 4, should be able to outperform the old crop of consoles.
“The PS3 and Xbox 360 are barely more powerful than mobile devices... The next click of mobile phones will outperform them,” said Tamasi,
GPUs used in the PS3 and Xbox 360 are already obsolete by PC standards, as they are outpaced by a factor of 20 by new high-end desktop GPUs. Old console GPUs deliver around 200GFLOPs, while Tegra 4 should deliver about 80GFLOPS, which is a vast improvement over the Tegra 3, which managed just 12GFLOPS. However, the next generation PlayStation 4 should churn out 1800GFLOPS.
Nvidia is clearly trying to generate a bit more buzz about Tegra graphics and it should. Previous Tegra chips had relatively weak GPUs and they were frequently outperformed by competing SoCs, but Tegra 4 should finally bring graphics performance to competitive levels and future Tegra generations will feature Kepler derived graphics.
With new A15 CPUs and a slew of 1080p devices hitting the market, the need for faster mobile graphics is obvious. Nvidia might be making the most noise, but Imagination Technologies, ARM and Qualcomm are also hard at work and they are willing and able to put up quite a fight.