Featured Articles

Android Wear installed on 50-100k phones

Android Wear installed on 50-100k phones

Android Wear is a companion app that you need in order to run your new Android Wear watch.

More...
AMD launches 45W desktop Kaveri parts, finally

AMD launches 45W desktop Kaveri parts, finally

AMD has finally launched three 45W Kaveri SKUs, which were in the works for months. The three chips feature configurable TDP,…

More...
Desktop Broadwell LGA is Socket 1150

Desktop Broadwell LGA is Socket 1150

Broadwell was supposed to come in 2014 and it will ship in the last quarter of this year for detachable thin…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 28 February 2013 19:46

Futuremark updates 3DMark 11 to v1.0.4

Written by Slobodan Simic

futuremark logo

Makes it fully compatible with Windows 8


Futuremark has informed us that they have updated their 3DMark 11 benchmark to v1.0.4, making it fully compatible with Windows 8 OS as well as fixing some compatibilty isues and bugs.

According to Futuremark, the benchmark scores will not be affected and can be compared with scores from the previous version of the 3DMark 11. In addition to Windows 8 OS support, the new 3DMark v1.0.4 brings some improvements including keyboard focus that is no longer checked during the demo or when running the benchmark in a loop, 3DMark 11 now remembers the last used custom resolution, GPU count detection for muli-GPU system was corrected even when SystemInfo is disabled, added prevention on Windows Sleep mode during the test and reset of the licence key when benchmark is reinstalled.

In addition to Windows 8 compatiblity, the new 3DMark 11 version features updated DirectX redistributable, is now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems and dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems was removed.

There are also a couple of bug fixes including several memory and texture leaks for improved stability during very long looping runs, fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems and fixed HUD timer that no longer rolls over if a singe test takes more than ten minutes. The new version also fixes some bugs in the Professional Edition as well.

The new 3DMark 11 version can be found here while the Steam version will update itself automatically.


Last modified on Saturday, 09 March 2013 19:37

Slobodan Simic

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments