Featured Articles

Nvidia GTX 980 reviewed

Nvidia GTX 980 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Nvidia adjusts GTX 980 and GTX 970 pricing

Nvidia adjusts GTX 980 and GTX 970 pricing

It appears that Nvidia has been feeling the pulse of the market and took some note from comments regarding the original…

More...
iPhone 6 and 6 Plus reviews are up and they are good

iPhone 6 and 6 Plus reviews are up and they are good

Apple is dancing the same dance year after year. It releases the iPhone and two days before they start shipping it…

More...
Amazon announces three new tablets

Amazon announces three new tablets

Amazon has just released three new tablets starting with the $99 priced 6-inch Kindle Fire HD6. This is a 6-inch tablet…

More...
PowerColor TurboDuo R9 285 reviewed

PowerColor TurboDuo R9 285 reviewed

Today we will take a look at the PowerColor TurboDuo Radeon R9 285. The card is based on AMD’s new…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 26 March 2012 07:54

Forza 4 gets patched

Written by David Stellmack

Microsoft Studios

Slow memory leak resolved

The issue that many Forza 4 players had been seeing where online lobbies would crash has been addressed by Turn 10. A new patch just released from Turn 10 (that you will get the next time you play Forza 4) resolves this issue.

According to Turn 10 Forza 4 headman, Dan Greenwalt, by way of the official Forza 4 web site, the issue was caused when liveried cars were used and players jumped between lobbies. This triggered a slow memory leak condition that resulted in longer load time, which the crashed box would time out. The leak would spread to other boxes in the lobby, even if the other players were not using a custom livery.

Due to the complex nature of the issue, it was difficult for Turn 10 to reproduce the issue and run down the exact cause of the problem. Then, once the problem was isolated, they needed to test the new code to make sure that it was not causing any problem before pushing it out.

Besides fixing this major issue, the update also increases the level cap from 150 to 999. The performance index of 38 cars was tweaked and a bug that many complained about that was slowing navigation was also fixed.


blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments