Featured Articles

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC has announced that it will begin volume production of 16nm FinFET products in the second half of 2015, in late…

More...
AMD misses earnings targets, announces layoffs

AMD misses earnings targets, announces layoffs

AMD has missed earnings targets and is planning a substantial job cuts. The company reported quarterly earnings yesterday and the street is…

More...
Did Google botch the Nexus 6 and Nexus 9?

Did Google botch the Nexus 6 and Nexus 9?

As expected, Google has finally released the eagerly awaited Nexus 6 phablet and its first 64-bit device, the Nexus 9 tablet.

More...
Gainward GTX 970 Phantom previewed

Gainward GTX 970 Phantom previewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
EVGA GTX 970 SC ACX 2.0 reviewed

EVGA GTX 970 SC ACX 2.0 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 31 January 2012 09:32

LEGO pulls plug on Universe

Written by David Stellmack



Could not attract enough subscribers


LEGO finally pulled the plug on the Lego Universe servers at midnight last night. The open world multiplayer world of bricks was never able to sustain enough subscribers to make the MMO profitable, or even get it to a break-even point, for that matter.

Originally developed by developer NetDevil for the LEGO group, the MMO was a very unique experience for fans of the LEGO world. Although the effort was launched in October 2010 after delays that totaled more than two years, and while it was very unique, it failed to hook players into playing the MMO despite a strong beta.

LEGO attempted a number of moves to make LEGO Universe work, even including an attempt at free access to much of the Universe; but it took money to get to the really good stuff. The game will be missed by many hard core fans, but all in all it will go down as a very expensive failure by the LEGO folks to break more ground in the digital realm. LEGO does point out that they will continue their very successful partnership with developer TT Games and publisher Warner Bros Interactive on LEGO titles for a number of different platforms. (As we told you previously, a Batman 2 game is in the works for release later this year.)

Read more here.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments