Featured Articles

5th Generation Broadwell 14nm family comes in three lines

5th Generation Broadwell 14nm family comes in three lines

Intel's 5th Core processor family, codenamed Broadwell, will launch in three lines for the mobile segment. We are talking about upcoming…

More...
Broadwell Chromebooks coming in late Q1 2015

Broadwell Chromebooks coming in late Q1 2015

Google's Chromebook OS should be updating automatically every six weeks, but Intel doesn't come close with its hardware refresh schedule.

More...
New round of Nexus phone rumour kicks off

New round of Nexus phone rumour kicks off

Rumours involving upcoming Nexus devices are nothing uncommon, but this year there is a fair bit of confusion, especially on the…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 11 November 2011 09:11

Second 3DS CPU to unlock more power?

Written by David Stellmack



25% more processing power for games


Rumors circulating from the Nintendo development community talk of a second CPU that could be unlocked for developers, which could offer as much as a 25% performance boost for games. The second CPU is already in existing units; and apparently up to this point has only been used for running the operating system on the 3DS.

Perhaps the most appealing news is that Nintendo has apparently designed a much more efficient method to run stereoscopic 3D images without taxing the primary CPU as much. This, of course, would lead to much better performance and open up some very interesting possibilities for developers.

Beyond these two rumors, unconfirmed reports say that Nintendo has informed developers that they have raised the eShop download title size again. With the latest increase, developers will have 512MB to work with, which is a big increase over the 16MB of today. Nintendo is also apparently exploring the idea of being able to patch games via the eShop and, in addition, allow for the download and sale of extra content.

Sample more about what is going on in Nintendo world here.


David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments