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Wednesday, 26 October 2011 12:44

Elder Scrolls V: Skyrim system specs revealed

Written by Slobodan Simic

bethesda

Gets a new trailer as well


Grabbing a bit more attention before the official release on the 11th of November, Bethesda Softworks have announced official recommended and minimum system requirements for the upcoming The Elder Scrolls V: Skyrim RPG title, as well as a new "Live Action Trailer".

The system requirements sound pretty reasonable and the recommended list includes a quad-core Intel or AMD CPU, 4GB of system memory, DirectX 9.0c compatible Nvidia or AMD card with 1GB of memory with note that it should be GTX 260 or higher and ATI Radeon HD 4890 or higher, as well as 6GB of HDD space and internet access for Steam activation.

The minimum spec list includes a dual core 2.0GHz or equivalent CPU, 2GB of system memory, same 6GB of HDD space and DirectX 9.0c graphics card with 512MB of VRAM.

In addition to the requirements list, Bethesda Softworks has issued a new "live action trailer" or rather a teaser trailer of a town attacked by a dragon, but it does look cool.

The game is scheduled to be released on November 11th and you can check out the video below.

Last modified on Wednesday, 26 October 2011 13:04

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Comments  

 
+2 #1 Exodite 2011-10-26 13:20
Awesome!

Frankly, I'd be more interested in the live action movie than the game. Not that I dislike the genre but there always seems to be game-breaking design flaws in TES games.

Daggerfall were too bug-ridden to play.

Morrowind were completely broken by alchemy.

Oblivion introduced immersion-breaking auto-leveling of the entire world, without fixing the issues of the predecessor.

Still, I'll definitely take a long, hard look at Skyrim when it's released.
 
 
+4 #2 nforce4max 2011-10-26 14:42
I want to play O.O

Drooooool
 
 
+4 #3 nt300 2011-10-26 16:42
No doubt this game is going to be amazing. My only issue is the fact they specifically designed this game for the XBOX 360. So to PC owners we are only going to get a PC port.

What I would like to know is why on earth would Bethesda Softworks design this game based on an inferior age old console architecture where in fact PC technology is ages ahead? And I don't want to hear the nonsense about game consoles are dominating in sales vs. PC games, because that is just not true.

Console Games sales are approx: $25 Billion
PC Games sales are approx: $20 Billion and growing. Should surpass console game sales by 2014, which is why Microsoft is reacting with the upcoming XBOX 720 or as they like to call it XBOX Next.
 
 
0 #4 Kryojenix 2011-10-26 22:03
Quoting nt300:
What I would like to know is why..Bethesda Softworks design this game based on...console architecture...?... I don't want to hear the nonsense about game consoles are dominating in sales vs. PC games, because that is just not true.

Well, if your quoted figures are true for the industry overall, I think you'll find that they are not true for Bethesda's Elder Scrolls games. Todd Howard pretty much said in an interview that the vast majority of their sales are on Xbox 360.

I'll be playing on the PC under the watchful gaze of my plastic dragon dolly and I think they've maxed out the abilities of their DirectX9 tech, so it should look good! Albeit, it's nice to imagine it on something like UnrealEngine3.10+ DirectX11. ;-)
 
 
0 #5 Kryojenix 2011-10-26 22:04
Quoting nt300:
Microsoft is reacting with the upcoming XBOX 720 or as they like to call it XBOX Next.

Also, for a second, I could have sworn you said XBOTOX :P
 

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