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Tuesday, 25 October 2011 10:28

Atom D2500 has significantly faster graphics

Written by Fuad Abazovic



But driver underwhelms


Samples of Atom D2500 and D2700 are out and the whole platform should be available pretty soon. After all it has been included at Intel's latest price list, but you still cannot see any official announcements or any systems based on it.

Our sources have played with both D2500 and D2700 and the main conclusion is that the CPU is not significantly faster than its predecessor, but the graphics part is. You should expect a huge performance leap, but we were warned that driver that Intel ships today is still quite dodgy.

Let me remind you that Intel has decreased DirectX support to DirectX 9 due driver issues with a hope that DirectX 10 driver comes a bit later.

Netbooks based on new Cedar Trail-M platform are expected later in Q4 2011 but they are also confirmed for this year. Both desktop and netbook Atoms have significantly better graphics and are based on 32nm manufacturing process.

They will probably do just fine, but we are not sure netbooks and nettops can stop the ARM offensive anymore, except in some niches.

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Comments  

 
-4 #1 maroon1 2011-10-25 11:07
Now watch some people saying silly comments like "it is still doesn't support DX11" !!!

Don't get why people are so hung up on DX10/DX11. From what I seen AMD E-350 supports DX11 but it can barely handle DX9 games. Try to run COD black ops (DX9 game) on E-350 you will get only 20-25fps on low settings.

DX10/DX11 support is good thing when you have fast GPU that can handle it. However, it useless when we you are talking about netbook or nettops GPU. What is really matters is how fast GPU performs. This should be the priority. I rather have faster DX9 IGP than slower DX11 IGP that can't handle DX9 games
 
 
+2 #2 Exodite 2011-10-25 11:43
Quoting maroon1:
Don't get why people are so hung up on DX10/DX11.




The point about DX11 isn't about gaming, it's about GPGPU functionality. DX11 enables full DirectPhysics supports and tend to mean OpenCL is along for the ride as well.
 
 
+2 #3 Memristor 2011-10-25 12:34
Faster graphics yes, but probably still far behind the E-450.
 
 
-3 #4 maroon1 2011-10-25 12:51
Quoting Exodite:
Quoting maroon1:
Don't get why people are so hung up on DX10/DX11.




The point about DX11 isn't about gaming, it's about GPGPU functionality. DX11 enables full DirectPhysics supports and tend to mean OpenCL is along for the ride as well.



Do you think an average netbook/nettop user is going to use those very few applications that take the advantage of "GPGPU functionality" ?
 
 
+3 #5 STRESS 2011-10-25 12:53
Quoting maroon1:
Quoting Exodite:
Quoting maroon1:
Don't get why people are so hung up on DX10/DX11.




The point about DX11 isn't about gaming, it's about GPGPU functionality. DX11 enables full DirectPhysics supports and tend to mean OpenCL is along for the ride as well.



Do you think an average netbook/nettop user is going to use those very few applications that take the advantage of "GPGPU functionality" ?

Considering that video de/encoding is one of them the answer is most likely YES!
 
 
+2 #6 Orumus 2011-10-25 16:48
Plus you said you dont get why some people are hung up on dx10/11, so you have already excluded the majority of users who dont even know what the difference between the dxs is. As for the people your talking about...uh yes the various capabilities of dx11 enabled gpus is going to make a difference.
 
 
0 #7 Marburg_U 2011-10-25 17:26
Quoting STRESS:
Considering that video de/encoding is one of them the answer is most likely YES!



Today it's not the case, not even with high end GPUs.
...Another important particularity is that the decoding carried out by a GPU often puts a brake on the performance of GPU encoders. Once again, this is logical: H.264 decoding isn‘t carried out by the GPU’s processing units but by a dedicated ASIC which serves to decode videos such as Blu-rays.
 
 
-1 #8 crackerz 2011-10-25 21:11
Quoting Marburg_U:
Today it's not the case, not even with high end GPUs.
...Another important particularity is that the decoding carried out by a GPU often puts a brake on the performance of GPU encoders. Once again, this is logical: H.264 decoding isn‘t carried out by the GPU’s processing units but by a dedicated ASIC which serves to decode videos such as Blu-rays.


So you basically saying that the atom is very capable of delivering H.264 decoding at 1080p? ..I wonder how smooth the playback would be, something like 5fps I suspect

P.S. At least if you see a movie at that rate you won't miss an important detail rofl :lol:
 
 
+1 #9 Marburg_U 2011-10-25 21:43
Quoting crackerz:
So you basically saying that the atom is very capable of delivering H.264 decoding at 1080p? ..I wonder how smooth the playback would be, something like 5fps I suspect

P.S. At least if you see a movie at that rate you won't miss an important detail rofl :lol:


I'm just saying that modern graphic processors do not give a manure of the GPU capability of your piece of silicon while xcoding.

For me, the only requirement for a these things is them to be able to play HD flash videos smoothly. Whatever is the "acceleration" they use.
 
 
0 #10 JEskandari 2011-10-25 23:48
well , I don't think you need DX11 capable
video card to use GPU for encoding and decoding videos .

It's years that AMD and nVIDIA do that even
Intel right now can do that
 

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