Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 20 October 2011 10:00

Android designer wades into Microsoft and Apple

Written by Nick Farell



Rubbish UI


Android interface designer Matias Duarte has hit out at Apple and Microsoft for making useless interfaces.

Showing off Android 4.0's attempt at balancing design with flexibility, Duarte claimed that Jobs' Mob clung on too closely to real-world metaphors which were not just cartoonish but were too reminiscent of crude early web design. All of these applications are designed in this real-objecty, faux wood paneling, faux brushed metal, faux jelly button kind of thing, he moaned to Electronista.

It all looks juvenile. It is not photorealistic, it is just illustrations which is what they used to do in the early days of the web, he said.

“If you tried that today, people would be laughing, unless you were doing it in a kitsch, poking-fun-at-yourself, retro art way," he said.

Windows Phone 7's Metro UI was also pants, he said. With its tiled and hyper-stylized interface it was based on the look of urban signage and left little room for flexibility, Duarte said. He thinks that Android 4.0 was closer to the web, where there was a large amount of freedom to customise the interface and make it special, but certain common elements were standardised.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments