Featured Articles

Apple announces its Apple Watch

Apple announces its Apple Watch

Apple has finally unveiled its eagerly awaited smartwatch and surprisingly it has dropped the "i" from the brand, calling it simply…

More...
Skylake 14nm announced

Skylake 14nm announced

Kirk B. Skaugen, Senior Vice President General Manager, PC Client Group has showcased Skylake, Intel’s second generation 14nm architecture.

More...
Apple officially announces 4.7-inch iPhone 6 and 5.5-inch iPhone 6 Plus

Apple officially announces 4.7-inch iPhone 6 and 5.5-inch iPhone 6 Plus

The day has finally come and it appears that most rumors were actually spot on as Apple has now officially unveiled…

More...
CEO: Intel on target for 40m tablets

CEO: Intel on target for 40m tablets

Intel CEO Brian Krzanich just kicked off the IDF 2014 keynote and it started with a phone avatar, some Katy Perry…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 12 July 2011 09:31

Burnout Crash to support Kinect

Written by David Stellmack
Microsoft_KinectLogo

First Burnout title that will do so
Burnout fans are loyal and very opinionated, from what we have seen. Some Burnout fans have already expressed reservations at the news that the Xbox 360 version of the game will be the first Burnout game that will offer Kinect support.

By holding your hands in the 12 and 2 position, it is similar to Joy Ride; this game, however, has been panned for its lack of more precise controls. With Kinect we still expect many Burnout veterans to pass on the title, as they likely don’t even own a Kinect.

The good news is that the game will still support the controller; so, if Kinect isn’t your bag, then you can use the controller with the game. It is expected that Microsoft will continue to push developers to make Kinect an optional control method for many upcoming titles.


blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments