Featured Articles

Nvidia GTX 980 reviewed

Nvidia GTX 980 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Nvidia adjusts GTX 980 and GTX 970 pricing

Nvidia adjusts GTX 980 and GTX 970 pricing

It appears that Nvidia has been feeling the pulse of the market and took some note from comments regarding the original…

More...
iPhone 6 and 6 Plus reviews are up and they are good

iPhone 6 and 6 Plus reviews are up and they are good

Apple is dancing the same dance year after year. It releases the iPhone and two days before they start shipping it…

More...
Amazon announces three new tablets

Amazon announces three new tablets

Amazon has just released three new tablets starting with the $99 priced 6-inch Kindle Fire HD6. This is a 6-inch tablet…

More...
PowerColor TurboDuo R9 285 reviewed

PowerColor TurboDuo R9 285 reviewed

Today we will take a look at the PowerColor TurboDuo Radeon R9 285. The card is based on AMD’s new…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 22 June 2011 08:33

Tales of Vesperia was 360 exclusive?

Written by David Stellmack


Namco confirms that Microsoft paid for the honor
Tales of Vesperia will continue to be an Xbox 360 exclusive in the same way that Heavy Rain is a PlayStation 3 exclusive, according Namco Bandai community manager Charlotte Toci’s post on Facebook. Why is this so? Microsoft paid Namco Bandai for the honor of the title being a Western exclusive for the Xbox 360 platform. (Still, we hear that the situation with Heavy Rain is different because Sony was the publisher of the title when it was released.)

Later, when the exclusivity period ended for Microsoft, a PS3 version was released. It took over a year, however, for Microsoft’s exclusivity to the title to end; and by then, most PS3 owners were interested in other titles.

It is thought that Microsoft helped fund the localization of the title in the same way Nintendo had paid for the localization of Tales of Symphonia. It is pretty safe to assume that this is the way that it works these days, and how companies secure exclusives. However, this trend seems to be that most publishers want to have or need to have the multiplatform sales, as many companies need to generate the revenue to recoup development costs.
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments