Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 21 June 2011 09:25

From the ashes of Blackrock comes ShortRound

Written by David Stellmack


Studio already has two demos in production
A second studio has formed from the ashes of those cast off from Blackrock. The next studio to join RoundCube Entertainment (which has former Blackrock employees Nick Baynes and Ian Monaghan at the helm) will be a new studio called ShortRound Games. The studio was said to have been founded in August last year way before the layoffs.

ShortRound has a team consisting Andrew Hubbard, Kim Burrows, Stuart Pharoah, and Steve Uphill, who were all from Blackrock studios. ShortRound already has two demos in production and they are apparently eager to show off some footage from these two demos in the weeks ahead. These two demos were already in development prior to the departure from Blackrock and after getting the news that they would be let go.

Currently, ShortRound is talking to a number of publishers, but no deal has been reached. It is expected that once these demos drop that should help their case. According to the powers that be at ShortRound, the studio is perhaps targeting development on the iPhone or Sony’s new Vita as a niche where the studio might find work, as there are a number of publishers looking for talent to work on projects for these platforms.

You can read more here.

 

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments