Featured Articles

Intel refreshes CPU roadmap

Intel refreshes CPU roadmap

Intel has revealed an update to its CPU roadmap and some things have changed in 2015 and beyond. Let’s start with the…

More...
Hands on: Nvidia Shield Tablet with Android 5.0

Hands on: Nvidia Shield Tablet with Android 5.0

We broke the news of Nvidia's ambitious gaming tablet plans back in May and now the Shield tablet got a bit…

More...
Nokia N1 Android tablet ships in Q1 2015

Nokia N1 Android tablet ships in Q1 2015

Nokia has announced its first Android tablet and when we say Nokia, we don’t mean Microsoft. The Nokia N1 was designed…

More...
Marvell launches octa-core 64-bit PXA1936

Marvell launches octa-core 64-bit PXA1936

Marvell is better known for its storage controllers, but the company doesn’t want to give up on the smartphone and…

More...
Nvidia GTX 970 SLI tested

Nvidia GTX 970 SLI tested

Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 07 December 2010 10:25

Street date broken for Cataclysm

Written by David Stellmack
blizzard-logo

Does no good till Blizzard turns it on
It should come as little surprise that reports are coming in from a number of sources that the street date on World of Warcraft Cataclysm has been broken. The only problem is that despite being able to get their copies ahead of others, this does little good till Blizzard turns Cataclysm on.

Being able to actually switch a game on after the boxed copies have shipped to retailers (thus putting an end to retailers breaking street dates) looks to be a more common practice for developers and publishers going forward on high-profile releases in both the console and PC arena.

“It isn’t like we have not warned retailers not to sell products ahead of the street date, but with titles having to contact central servers over the Internet, we are given a very easy way to control the release of the title so that all customers gain access to it at the same time; which is really the only fair thing to do,” a source at a major publisher told us.

While some consumers will continue to attempt to gain early access to new releases and some retailers will continue to break street dates, it seems that the developers and publishers will be switching games on remotely at the desired announced time. Of course, with the increased popularity of digital distribution, you don’t have these types of problems, as publishers can easily prevent the product from being downloaded before it is scheduled to be released. We guess that is just another reason why publishers are so excited about digital distribution.

Last modified on Tuesday, 07 December 2010 10:46
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments