Featured Articles

IHS teardown reveals Galaxy S5 BOM

IHS teardown reveals Galaxy S5 BOM

Research firm IHS got hold of Samsung’s new flagship smartphone and took it apart to the last bolt to figure out…

More...
Galaxy S5, HTC One M8 available selling well

Galaxy S5, HTC One M8 available selling well

Samsung’s Galaxy S5 has finally gone on sale and it can be yours for €699, which is quite a lot of…

More...
Intel lists Haswell refresh parts

Intel lists Haswell refresh parts

Intel has added a load of Haswell refresh parts to its official price list and there really aren’t any surprises to…

More...
Respawn confirms Titanfall DLC for May

Respawn confirms Titanfall DLC for May

During his appearance at PAX East panel and confirmed on Twitter, Titanfall developer Respawn confirmed that the first DLC pack for…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 31 August 2010 09:30

Criterion was working on a skateboarding title

Written by David Stellmack


Back in 2002 it was developing a Skate or Die game
Criterion Studios, best known for its racing games, has dabbled in other types of games in the past. For example, it developed the FPS title, Black, for the Xbox and the hoverboard game, Trickstyle. In fact, Electronic Arts was so impressed with Trickstyle that it was developing a new skateboarding game for EA back in 2002.

The story goes that Criterion was working on a new Skate or Die game which would be a new chapter in the skateboarding series for EA. During development, however, apparently things didn’t go as planned with visions of the new title clashing between what Criterion was building and what EA actually wanted.

According to those that can remember that far back to 2002, EA apparently was looking for and wanted a skateboarding title that was more like a skateboarding game crossed with GTA that was open world. EA looked at what Criterion was developing and told them that they couldn’t just make a Tony Hawk game, which at this point in time was the gold standard of skateboarding games. Criterion instead went back to doing racing titles and started working on Burnout 3.

From what has been whispered, apparently some threats were made by both sides; and only now are things right as rain between the studio and Electronic Arts. Apparently, EA got its skateboard vision when Black Box released the first chapter in the Skate series for the company. A new Skate or Die title never got made, but you never know. Of course, we are personally waiting for a new SSX Tricky title, and it has been a long wait.

You can read more about the strange series of events here.
blog comments powered by Disqus

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments