We’ll begin with Sapphire HD 5670’s results at 1680x1050 – it scored 35.56fps and it’s good enough for pleasant gaming. As you can see from the following table, this is not a card that will run on par with stronger gaming cards but will do great for lower-end mainstream segment where users are mostly occasional gamers and don’t require high-resolution and high detail settings. Sapphire strapped the HD 5670 card with 1GB of GDDR5 memory so the card will do well in newer games where large frame buffers make a difference.
Radeon HD 4770 outruns Radeon HD 5670 at 1680x1050 by 19% whereas turning antialiasing on results in this number ducking to 10%. The results are similar when comparing the HD 5670 with 9800GT.
After seeing how Sapphire HD 5670 does reasonably well and manages to find its place among faster cards, you can refer to the following tables and see what you can expect from this card at lower resolutions and how it compares to similarly priced cards. Although Sapphire HD 5670 can’t handle HD 4770 in FarCry 2, note that it outruns Nvidia’s Geforce GT 240.
High resolutions aren’t really HD 5670’s deal and this is evident from the following results. Still, it’s interesting to see how Sapphire HD 5670’s large frame buffer helps when running against HD 4770 with 512MB of GDDR5.