Featured Articles

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC has announced that it will begin volume production of 16nm FinFET products in the second half of 2015, in late…

More...
AMD misses earnings targets, announces layoffs

AMD misses earnings targets, announces layoffs

AMD has missed earnings targets and is planning a substantial job cuts. The company reported quarterly earnings yesterday and the street is…

More...
Did Google botch the Nexus 6 and Nexus 9?

Did Google botch the Nexus 6 and Nexus 9?

As expected, Google has finally released the eagerly awaited Nexus 6 phablet and its first 64-bit device, the Nexus 9 tablet.

More...
Gainward GTX 970 Phantom previewed

Gainward GTX 970 Phantom previewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
EVGA GTX 970 SC ACX 2.0 reviewed

EVGA GTX 970 SC ACX 2.0 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 15 December 2008 12:51

Microsoft knew Xbox could damage your discs

Written by Nedim Hadzic

Image

And did nothing

 

Well, we have to congratulate Microsoft on this one, as this is probably one of the prototypical user-unfriendly practices in the console world. A document unsealed in a lawsuit last week suggests that Microsoft was aware that Xbox 360 could damage your discs, and launched it anyway.

There are currently a couple of lawsuits charging Microsoft of Xbox 360’s defective design. The defect in question occurs when you tilt or swivel your console, which can introduce some serious scratches on your disc.

Microsoft program manager, Hiroo Umeno, says Microsoft knew about it and as soon as the first issue was reported, they immediately knew the cause.

Microsoft’s solution ended up being non-existent, although they sent the team of engineers to investigate the problem. There were three possible solutions, of which two would meddle with the already installed mechanisms or increase loading times, whereas the third possible solution would’ve cost Microsoft an arm and a leg. So instead, Microsoft did nothing.

Microsoft later instituted an Xbox 360 disc replacement program, but it only applied to Microsoft titles and cost $20 per disc. Hey, it’s more money, who can argue with that? As for the actual solution, Microsoft now just instructs users not to move the console until they remove the disc, as if we have never thought of that on our own.

More here.

Last modified on Tuesday, 16 December 2008 03:29
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments