Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 15 December 2008 12:51

Microsoft knew Xbox could damage your discs

Written by Nedim Hadzic

Image

And did nothing

 

Well, we have to congratulate Microsoft on this one, as this is probably one of the prototypical user-unfriendly practices in the console world. A document unsealed in a lawsuit last week suggests that Microsoft was aware that Xbox 360 could damage your discs, and launched it anyway.

There are currently a couple of lawsuits charging Microsoft of Xbox 360’s defective design. The defect in question occurs when you tilt or swivel your console, which can introduce some serious scratches on your disc.

Microsoft program manager, Hiroo Umeno, says Microsoft knew about it and as soon as the first issue was reported, they immediately knew the cause.

Microsoft’s solution ended up being non-existent, although they sent the team of engineers to investigate the problem. There were three possible solutions, of which two would meddle with the already installed mechanisms or increase loading times, whereas the third possible solution would’ve cost Microsoft an arm and a leg. So instead, Microsoft did nothing.

Microsoft later instituted an Xbox 360 disc replacement program, but it only applied to Microsoft titles and cost $20 per disc. Hey, it’s more money, who can argue with that? As for the actual solution, Microsoft now just instructs users not to move the console until they remove the disc, as if we have never thought of that on our own.

More here.

Last modified on Tuesday, 16 December 2008 03:29
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments