Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 06 November 2008 15:47

Tim Schafer releases Grim Fandango puzzle documents

Written by Nedim Hadzic

Image

My dear Manny!

 

Doesn’t this make you feel old? I mean, it’s been twelve years since this game hit the shelves, but many will remember it as one of the greatest, and certainly funniest games ever. Anyway, Tim Schafer decided to release the puzzle documents to the general public, and in the process he, apparently realized a couple of things himself.

Namely, he often thought that people who complained about the complexity of puzzles either have “deep character flaws or mental illness,” but he realized that some puzzles were actually quite tough nuts to crack. He also noted how a lot of characters and puzzles had to be cut in order for the game to be done on time, but hey – at least that gives us a tiny glimmer of hope that we might see a sequel someday.

And please, Mr. Tim, don’t make easier puzzles, we liked them just the way they were – crazy and sometimes frustratingly difficult, but nevertheless endlessly captivating.

You can download the doc here (PDF).

Last modified on Saturday, 08 November 2008 04:17
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments