Published in Graphics
Larrabee GPU dies again
As a discrete graphics part
Intel's director of product technology in Media Relations Global Communications Group Bill Kircos has announced that Larrabee, as a graphics card that should come in the near future, is dead.
When we say Larrabee, we mean the discrete graphics part that was supposed to throw ATI's and Nvidia's high end chips on their knees. This is what Bill said: „We (Intel) will not bring a discrete graphics product to market, at least in the short-term. As we said in December, we missed some key product milestones. Upon further assessment, and as mentioned above, we are focused on processor graphics, and we believe media/HD video and mobile computing are the most important areas to focus on moving forward.“
Since Intel said that the current Larrabee graphics has been canned in December, this is not big news but this was a good way to kill any hope that next generation discrete Larrabee is coming to market anytime soon.
We believe that it would be easier to simply buy a major graphics company and make a chip as Intel has proven many times in the past that it cannot make a decent integrated or graphics chip.
Yes, Intel’s HD (cough) graphics can play some decent HD 1080P even via Wireless but it cannot do the same for gaming, not to mention that it lacks DirectX 11. We are confident that Intel will continue Larrabee graphics project simply as Paul Otellini, the CEO of Intel is annoyed with the fact that Jensen is kicking him so hard in many media around the world.
On the other hand Larrabee as the super computer parallel computing part has a chance and Intel plans to announce something about it at International supercomputing conference, the HPC Event on May 30th – June 3rd in Hamburg Germany.
You can find out more on Intel's blog here.