ShadowPlay gets Vulkan and OpenGL support
Nvidia has updated its Geforce Experience to version 3.6, getting streamers a bit more love by giving the ShadowPlay component support for both Vulkan and OpenGL, as well as fixing some bugs and stability issues.
VRWorks gets DX12 support, ShadowPlay Highlights and more
During its annual Editors Day session in San Francisco, Jeff Fisher, Senior Vice President of the Geforce product division took the stage to announce the progress the company has made over the past year in the PC gaming industry including the challenges it faces with regards to hardware demands and scaling.
All in EULA and FAQ and just for bug/error reporting
Nvidia telemetry issue with some of its latest drivers has gained a lot of ground in the last few days and finally we have a semi-official response from Nvidia, saying that it is all in EULA and that it is only meant for crash and bug reporting.
New and optimized interface, latest news, drivers and more
Although previously available in beta, Nvidia has now officially launched the new 3.0 version of its Geforce Experience, software that allows easier driver updates, game optimizations, sharing, news and more.
Gives it better broadcasting and streaming features
Nvidia has added a couple of new features to its Geforce Experience software, including a much better broadcasting and streaming features.
Broadcast your games
Gaming Evolved app is Geforce Experience dressed in red
Only in Beta for now
Cloud-based graphics preset service