EA Games chief technical officer Glenn
Entis says that computer games need to become more
realistic.
Speaking to the computer graphics
conference, Siggraph, Entis said that game developers should pay attention not
only to the visual part of their projects, but also maintain overall realism of
the game.
He said that worlds must not just look
lifelike, they need to react in a realistic manner too.
Characters need to be more 'human' and
special attention should be paid to characters animation. He said they
should not only look real, but also move
realistically.
Gaming fans are not impressed by a large
number of polygons, they want an AI, smart enough to make the player forget for
a second there that he or she is dealing with a computer-controller
character.
More here.