iPhone developers are looking
at sticking advertising in their games because they are are finding them nicked
by pirates.
James Bossert was happy when he noticed that his Whack 'em All
iPhone game had 400 new users in one day last week. However he was shocked to
discover that only 12 of them had paid 99 cents for the game on Apple's iPhone
App Store.
He tracked down the the person who claimed to have cracked and
distributed illegally. Bossert said that the iTunes App Store has many flaws
which render it useless to the common user. Acting on the advice of the
pirate, Bossert is planning to offer an advertising supported version of the
game.
Pirated apps run only on iPhones that have been jailbroken, or opened
up to third-party applications without Apple's authorisation, but Bossert claims
that Apple's digital rights management is broken.
When developers try to talk
to Apple about the problem they are ignored, which is the outfit's traditional
method of dealing with bad news.
More
here.