Integrated graphics have nearly caught up
Chipzilla claims that casual or mainstream gamers no longer need a discrete graphics card, because integrated graphics have nearly caught up.
Remembers your p*rn
Nvidia fanboys can be safely assured that details of their visits to smut sites over the last two years have been lovingly recorded by their GPU.
Shares trading well
Over the Christmas break AMD experienced some brisk trading in its shares indicating that the cocaine nose jobs of Wall Street think the company will stir to life this year.
"Personal Mobility as a Service" (PMaS) takes off in 2016
At Nvidia’s CES 2016 keynote in Las Vegas, company co-founder and CEO Jen-Hsun Huang took the audience by surprise to demonstrate a breakthrough in automotive supercomputing that is positioned to change the way drivers both control and interact with their physical driving environments and their vehicles.
Strong performance in 2015 due to gaming segment
According to a latest report from MKM Partners, Nvidia's target stock price should rise due to an increase in gameing segment revenue.
AMD roadmap leaked onto Twitter
An AMD roadmap which has been leaked onto Twitter shows 2015's Carrizo APUs will be followed up by Zen APUs sometime this year.
Current PC’s don't have the spec
Before Christmas we were saying that the reason the PC market is in the dole-drums is because there is nothing around which would lead you to need to upgrade, but now it appears that there might be – virtual reality.
From January 7 2016
After successful holiday sales, Nvidia wants to boost its January bottom line with a Rise of the Tomb Raider bundle for selected Geforce desktop and mobile cards.
Should not have really tried it
Nvidia is probably regretting its moves to turn into a patent troll last year as they appear to have backfired terribly.
With GameWorks VR 1.1 and Oculus SDK support
Nvidia has rolled out its newest Geforce graphics drivers which does not feature much game improvements but rather focuses on virtual reality as it brings GameWorks VR 1.1 and support for the latest Oculus SDK, the Nvidia Geforce 361.43 WHQL.