Published in Graphics

Geforce GTX 260 final specs

by on11 June 2008

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Slightly slower


Nvidia’s second GT200-based card will also be available for sale in about six days and here are the final details and clocks. Geforce GTX 260 is, as well, based on 65nm GT200 core that has 1.4 billion transistors, but this time clocked to 576MHz. Some of these transistors will sit disabled, as GTX 260 has two of ten clusters disabled.

The Shaders are clocked to 1242MHz and the card has a total of 192 Shaders (what used to be called Shader units are now called processor cores).

The card has an odd number of 896MB GDDR3 memory clocked at 999MHz (1998MHz effectively) and this is enough for 111.9GB/s bandwidth. The slower of the chips has 28 ROPs, 64 Texture filtering units and 36.9GigaTexels/second of texture filtering rate.

If you look at these specs closely, you will see that GTX 260 is the same as GTX 280, but with two clusters disabled. If GTX 280 has ten clusters, GTX 260 ends up at eight.

The card has HDCP, HDMI via DVI, but this time two 6-pin power connectors; and launches next Tuesday.

Last modified on 11 June 2008
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