The Microsoft DirectX team recently released its DirectX End-User-Runtimes
for August 2009. This multilingual update contains the first official release
of the DirectX developer resources for Direct3D 11, DXGI 1.1, Direct2D, and
DirectWrite. Developers can now publish and distribute Direct3D 11 applications
and games that leverage all of the software and hardware features of DirectX 11
in Windows 7 and Windows Vista.
Additionally, the new Effects runtime for Direct3D 11 is now
available as well as the D3DCSX library, which includes new technologies for
utilizing DirectCompute for advanced processing on the GPU. This first version
includes implementations of scan and Fast-Fourier transform that utilize
Direct3D 11 capable GPUs. For software developers, the August 2009 DirectX SDK can
be found
here.
This DirectX end-user-runtime package includes security and
performance updates for the core API interface between multimedia and gaming,
along with many new features across all technologies, which can be accessed by
applications using the DirectX APIs.
For gamers and enthusiasts, the August 2009 DirectX
End-User-Runtimes can be downloaded
here.