Published in Games

EA closes iconic Sim studio

by on05 March 2015


Maxis Emeryville is no more

Electronics Arts has closed the group responsible for SimCity, Spore and The Sims. 

Maxis Emeryville was founded in 1987 by Will Wright and Jeff Braun and SimCity and proved a smash hit for the company. The Sims, was produced by Will Wright directly following his company's acquisition by publishing giant EA in 1997, and took things down to a micro level by allowing the player direct control of a single household living in the SimCity world.

Its SimCity 2013, had numerous problems ranging from terrible AI and buggy gameplay to the instance althoug much of the problem was the game absolutely required a live connection to EA's servers to perform gameplay processing and could not operate as an offline.

Sims 4 and the Sims Studio, has also been savaged by fans for launching without features common to previous titles in the series. Spore, developed by Maxis Emeryville as a life simulator, also failed to achieve the sales for which EA had been hoping.

It a statement EA said it was consolidating Maxis IP development to its studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location.
'Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms and developing new cross-platform IP.

'These changes do not impact our plans for The Sims. Players will continue to see rich new experiences in The Sims 4, with our first expansion pack coming soon along with a full slate of additional updates and content in the pipeline.'

A series of social media posts captured by fan portal Beyond Sims indicates that a small number of employees have accepted relocation packages to move to EA's headquarters and continue development of the rebooted SimCity franchise.

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