DirectX 12 powered VR benchmark
Futuremark has unveiled the next addition to its VRMark benchmark suite, the Cyan Room, which will use DirectX 12 API to push those VR-ready systems to the limit.
4K DirectX 12 benchmark coming on October 11
Futuremark said that it will soon release its newest 4K DirectX 12 benchmark, the 3DMark Time Spy Extreme.
Software for hardware reviewers and manufacturers
Futuremark unveiled yet another piece of software, Testdriver, which is benchmark automation software aimed at IT administrators, hardware manufacturers, reviewers, and others alike that test hardware on a daily basis.
Half the runtimes of PCMark 8 with revised office workloads
Futuremark has announced the latest update in its highly acclaimed industry standard office benchmarking suite, PCMark 10. The company was kind enough to give us an early preview to evaluate the workloads it is providing with this release, now featuring three test options.
With all new Vulkan API overhead test
The latest v2.3.3663 update for Futuremark's 3DMark benchmarking utility includes several improvements, bug and compatibility fixes but, more importantly, adds Vulkan support to the API Overhead feature test.
To be revealed at CES 2017
It appears that Futuremark will reveal a couple of new tests that will be a part of its 3DMark benchmark and take advantage of both DirectX 12 as well as Vulkan API.
The Virtual Reality benchmark
Futuremark has announced its newest benchmark suite, the VRMark, which will test a system's ability to run VR games and other VR applications.
Brings Async Compute, explicit multi-GPU and multi-threading
Futuremark has now officially released its new Time Spy benchmark, an upgrade which adds the new DirectX 12 test to the 3DMark benchmarking software.
Coming with VRMark preview, new UI and some improvements
Futuremark has released a newest update for its 3DMark benchmark suite which adds a new user interface, includes a couple of other improvements and comes with a preview for the upcoming VRMark benchmark.
Now runs at 2560x1440p with Metal API and OpenGL ES 3.1
On Tuesday, Futuremark released a new version of their popular Slingshot benchmark app for iOS and Android mobile devices, this time complete with the hardware-accelerated OpenGL ES 3.1 API for Android devices and Metal API for Apple devices.