Coming with VRMark preview, new UI and some improvements
Futuremark has released a newest update for its 3DMark benchmark suite which adds a new user interface, includes a couple of other improvements and comes with a preview for the upcoming VRMark benchmark.
Now runs at 2560x1440p with Metal API and OpenGL ES 3.1
On Tuesday, Futuremark released a new version of their popular Slingshot benchmark app for iOS and Android mobile devices, this time complete with the hardware-accelerated OpenGL ES 3.1 API for Android devices and Metal API for Apple devices.
With new 3DMark UI and VRMark preview
Futuremark has released the new 3DMark Holiday Beta update for its 3DMark benchmarking software which brings both a new UI for 3DMark as well as a preview for the upcoming VRMark benchmark.
DirectX 12 does well on AMD R9 290X and FX-8370
Now that Futuremark has released a new update for 3DMark which brings 3DMark API Overhead benchmark, AMD was quite keen to show some performance figures on its Radeon R9 290X graphics card, as well as performance scaling on the octa-core FX-8370 CPU.
For measuring difference between DX11, DX12 and Mantle APIs
Futuremark has released a new 3DMark update with the new API Overhead feature test, meant to measure the difference in DirectX 11, DirectX 12 and Mantle API performance.
A bunch of records broken
Review: Sky is the limit
Benchmark for mid-range desktop and mobile GPUs
Gives it Windows 8.1 compatibility