Featured Articles

Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Intel launches new mobile Haswell and Bay Trail parts

Intel launches new mobile Haswell and Bay Trail parts

Intel has introduced seven new Haswell mobile parts and four Bay Trail SoC chips, but most of them are merely clock…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
AMD SVP John Byrne named turnaround exec of the year

AMD SVP John Byrne named turnaround exec of the year

Director of AMD’s PR Chris Hook has tweeted and confirmed later in a conversation with Fudzilla that John Byrne, Senior Vice…

More...
AMD A8-7600 Kaveri APU reviewed

AMD A8-7600 Kaveri APU reviewed

Today we'll take a closer look at AMD's A8-7600 APU Kaveri APU, more specifically we'll examine the GPU performance you can…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 08 October 2007 11:17

Nvidia's secret weapon is called SPOC

Written by Fuad Abazovic

Image

Shader Processor OverClocking


Nvidia is making a big deal about the fact that it can overclock the Shader processors and as of November there will be a part of Ntune that will support this feature.


You can already do this with Rivatune 2.05 and this is the direction that Nvidia wants to take with its current and next generation hardware.


It looks like Nvidia wants to keep the memory clocks separated from the GPU clock speed as this turned out to be a good thing.


D8P, G92 or Geforce 8800 GT will use this technology.

Last modified on Monday, 08 October 2007 11:27
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments