Featured Articles

5th Generation Broadwell 14nm family comes in three lines

5th Generation Broadwell 14nm family comes in three lines

Intel's 5th Core processor family, codenamed Broadwell, will launch in three lines for the mobile segment. We are talking about upcoming…

More...
Broadwell Chromebooks coming in late Q1 2015

Broadwell Chromebooks coming in late Q1 2015

Google's Chromebook OS should be updating automatically every six weeks, but Intel doesn't come close with its hardware refresh schedule.

More...
New round of Nexus phone rumour kicks off

New round of Nexus phone rumour kicks off

Rumours involving upcoming Nexus devices are nothing uncommon, but this year there is a fair bit of confusion, especially on the…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 12 June 2007 11:12

Carmack demonstrated a new OGL engine

Written by Fuad Abazovic

Image

IDTech5 at WWDC and OpenGL


Steve Jobs had the pleasure to showcase a new engine from John Carmack. Here is an interesting quote: "What we've got here is the entire world with unique textures, 20GB of textures covering this track. They can go in and look at the world and, say, change the color of the mountaintop, or carve their name into the rock. They can change as much as they want on surfaces with no impact on the game."

It looks nice and you can read more details here.

This engine will probably take a while until it's out and since it is on Apple we have a reason to suspect that this is all based on OpenGL. Furthermore the images we've seen looks like a better version of Doom 3 engine, well I am quite sure its OpenGL.

After all Carmack stays with OpenGL and Apple for a while, no DirectX 10 at least not for now.


blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments