Featured Articles

5th Generation Broadwell 14nm family comes in three lines

5th Generation Broadwell 14nm family comes in three lines

Intel's 5th Core processor family, codenamed Broadwell, will launch in three lines for the mobile segment. We are talking about upcoming…

More...
Broadwell Chromebooks coming in late Q1 2015

Broadwell Chromebooks coming in late Q1 2015

Google's Chromebook OS should be updating automatically every six weeks, but Intel doesn't come close with its hardware refresh schedule.

More...
New round of Nexus phone rumour kicks off

New round of Nexus phone rumour kicks off

Rumours involving upcoming Nexus devices are nothing uncommon, but this year there is a fair bit of confusion, especially on the…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Saturday, 23 August 2008 14:08

Razer launches the new Megalodon headset

Written by Slobodan Simic
Rate this item
(0 votes)

Image

Games Convention 08: We heard the surround sound


We had
a chance to sit with Razer which showed us their latest Maelstrom audio engine and its new Razer Megalodon 7.1 surround sound gaming headset. The Maelstrom is actually the sound engine which has the ability to process audio algorithms up to 800% faster than traditional sound engines. This basically means that Razer is able to produce more convincing surround sound.

The Megalodon headset itself is, as we said, powered by the Razer Maelstrom Audio Engine and uses the so-called circum-aural headset design with replaceable ear-pad cushions, a cushioned headband and an adjustable boom microphone. When we said that the Maelstorm engine has the capability to produce more convincing sound we mean that it can actually create a more precise virtual sound image. We had a chance to hear the comparable audio track of Maelstorm on the Megalodon and some other audio engine, and the difference is noticeable.

Razer has decided to go for the large ear-cup this time where speakers are positioned around the ear, and as they explain, this is due to the different shape and size of an individual's ears. This way everyone can receive the sound directly to their ear-drum making the 3D audio experience even more real. With the Razer Maelstorm engine neatly packed in a small neat looking control pod the Razer Megalodon doesn't actually need a driver. All you have to do is plug it in and have a great 7.1-channel surround sound. The audio processing unit has the dial adjustment for every feature of the of the Megalodon so users can adjust the settings without actually leaving the game or using the software tools.

The final thing is the amplified boom microphone which with the ability to automatically and manually adjust the sensitivity and the leveling of the received sound.

The Megalodon should officially arrive in Q4 this year but we are almost certain that it will be in shops before the Christmas shopping spree. The price of the Megalodon is set at US $149.99 while the Euroland will get it for €139.99. Razer made a great product and all we have to do is wait for it to appear in e-tail/retail.

Image

Image

Image

Last modified on Friday, 26 June 2009 14:36
Slobodan Simic

Slobodan Simic

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments