Featured Articles

Analyst reveals Apple Watch spec

Analyst reveals Apple Watch spec

An analyst has examined the Apple Watch supply chain in an effort to ascertain the exact spec of Cupertino’s new gadget…

More...
Nvidia's first 20nm product is a mobile SoC

Nvidia's first 20nm product is a mobile SoC

For much of the year we were under the impression that the second generation Maxwell will end up as a 20nm…

More...
Nvidia GTX 980 reviewed

Nvidia GTX 980 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Nvidia adjusts GTX 980 and GTX 970 pricing

Nvidia adjusts GTX 980 and GTX 970 pricing

It appears that Nvidia has been feeling the pulse of the market and took some note from comments regarding the original…

More...
PowerColor TurboDuo R9 285 reviewed

PowerColor TurboDuo R9 285 reviewed

Today we will take a look at the PowerColor TurboDuo Radeon R9 285. The card is based on AMD’s new…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 08 June 2007 14:19

Former Relic team forms Smoking Gun Interactive

Written by Slobodan Simic
smokinggun_logo
Creators of Company of Heroes

 

Former developers of Company of Heroes, announced a formation of the new development studio, Smoking Gun Interactive. The development studio's purpose is, as the PR states, to "push the envelope and redefine the art of gaming.".

Smoking Gun Interactive, has been founded by an experience team that worked together for a long time, the web site states seven years. John Johnson, Angie Radwan-Pytlewski and Drew Dunlop are the guys that were former senior staff at Relic Entertainment. Head of the studio, CEO and Creative Director is John Johnson, the same guy that was Director of Franchise Development and Producer on Company of Heroes. As for the other two founders, Angie Radwan-Pytlewski was Art Director and Drew Dunlop was a Lead Programmer in the same strategy hit game.

"The team at Smoking Gun has worked passionately together for over 7 years, building teams that have created the most critically acclaimed games in their genre." said John Johnson CEO and Creative Director, "As the industry evolves so do the ways that people interact with video games. With our collective input Smoking Gun will be at the forefront of producing innovative best-selling titles, that really push the envelope further than we've gone before".

Smoking Gun Interactive pre-announcement made a lot of hustle, with the launch of Exoriare.com, a mystery site that featured a series of codes that eventually led to the announcement of the new development studio. There is no word yet about any new games under development, but we will keep our eyes on this developer since the team and experience promises a lot.

You can check out their official web site here, and our colleagues over at the Firingsquad managed to get an interview with Smoking Gun's CEO, John Johnson.


Last modified on Friday, 08 June 2007 17:15

Slobodan Simic

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments