Featured Articles

IHS teardown reveals Galaxy S5 BOM

IHS teardown reveals Galaxy S5 BOM

Research firm IHS got hold of Samsung’s new flagship smartphone and took it apart to the last bolt to figure out…

More...
Galaxy S5, HTC One M8 available selling well

Galaxy S5, HTC One M8 available selling well

Samsung’s Galaxy S5 has finally gone on sale and it can be yours for €699, which is quite a lot of…

More...
Intel lists Haswell refresh parts

Intel lists Haswell refresh parts

Intel has added a load of Haswell refresh parts to its official price list and there really aren’t any surprises to…

More...
Respawn confirms Titanfall DLC for May

Respawn confirms Titanfall DLC for May

During his appearance at PAX East panel and confirmed on Twitter, Titanfall developer Respawn confirmed that the first DLC pack for…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 15 September 2008 12:26

Apple blocks rival software

Written by Nick Farell

Image

Playing monopoly


Fruit themed
gadget maker Apple has been killing off competition from its iTunes site lately.

This week it told Podcaster that since it wrote code that competed with its own software it would not be allowed to sell its wares. It claims that Podcaster assists in the distribution of podcasts, which duplicates the functionality of the podcast section of iTunes. Many would think that it is fair enough that Apple says who can buy and sell things on its site. After all, it does not make sense that it allows rivals to put their software up.

However, the problem is that Apple is effectively creating and enforcing a monopoly on a platform that is set to grow.   For iTunes to be successful it will have to convince people that it is vender non-specific. There is another problem,  Apple needs developers to write applications for its iPhone, but it has not given anyone any guidelines over what is acceptable and which functionality is naughty in the sight of Steve Jobs.

Developers could be wasting their time writing iPhone applications if Apple runs a product that it wants to prop up or might want to flog in the future. This will kill off the third-party application market for the iPhone.
Last modified on Monday, 15 September 2008 22:13

Nick Farell

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments