With a simple blog post, Ubisoft creative chief of WatchDogs, Jonathan Morin claimed that it was more important to deliver an amazing next-generation gaming experience than a 1080p resolution. He also added that resolution was just a number.
Despite his sentiments, he did confirm that while both the Xbox One and PlayStation 4 versions of the game run at 30fps, the PlayStation 4 version renders at 900p, while the Xbox One version renders at 792p. He did not confirm what resolution or frame rate the Xbox 360 or the PlayStation 3 version will be running at.
While we agree that the game and the experience that it delivers are really what is most important, your feedback continues to tell us that resolution and frame rate continue to be major factors in deciding which console to buy. We continue to believe that it is still just a bit too early to see truly optimized software on either platform. Once we do see better optimization from the developers, then we will really know how much difference there is between the two consoles and if these numbers do in fact end up making that much of a difference.