Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 15 May 2014 06:31

Watch Dogs resolution now confirmed

Written by David Stellmack

Ubisoft says that they both run at 30fps

With a simple blog post, Ubisoft creative chief of WatchDogs, Jonathan Morin claimed that it was more important to deliver an amazing next-generation gaming experience than a 1080p resolution. He also added that resolution was just a number.

Despite his sentiments, he did confirm that while both the Xbox One and PlayStation 4 versions of the game run at 30fps, the PlayStation 4 version renders at 900p, while the Xbox One version renders at 792p. He did not confirm what resolution or frame rate the Xbox 360 or the PlayStation 3 version will be running at.

While we agree that the game and the experience that it delivers are really what is most important, your feedback continues to tell us that resolution and frame rate continue to be major factors in deciding which console to buy. We continue to believe that it is still just a bit too early to see truly optimized software on either platform. Once we do see better optimization from the developers, then we will really know how much difference there is between the two consoles and if these numbers do in fact end up making that much of a difference.

 

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments