Featured Articles

Nvidia GTX 980 reviewed

Nvidia GTX 980 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Nvidia adjusts GTX 980 and GTX 970 pricing

Nvidia adjusts GTX 980 and GTX 970 pricing

It appears that Nvidia has been feeling the pulse of the market and took some note from comments regarding the original…

More...
iPhone 6 and 6 Plus reviews are up and they are good

iPhone 6 and 6 Plus reviews are up and they are good

Apple is dancing the same dance year after year. It releases the iPhone and two days before they start shipping it…

More...
Amazon announces three new tablets

Amazon announces three new tablets

Amazon has just released three new tablets starting with the $99 priced 6-inch Kindle Fire HD6. This is a 6-inch tablet…

More...
PowerColor TurboDuo R9 285 reviewed

PowerColor TurboDuo R9 285 reviewed

Today we will take a look at the PowerColor TurboDuo Radeon R9 285. The card is based on AMD’s new…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 27 January 2014 07:56

Did Dead Rising 3 get a boost?

Written by David Stellmack

13GB patch had to do something

Over at Eurogamer.net, they have been taking a look at the 13GB Dead Rising 3 patch that we told you about recently. One of the claims of the new patch was that it would provide at least performance upgrades.

While we have downloaded and played the game with the new 13GB patch installed, we have not gotten as far as the crew over at Eurogamer has in evaluating the performance of the new patch and what this massive 13GB update actually does.

According to the findings by Eurogamer, in their pay testing the performance impact of the new patch is questionable with frame-rates dipping to as low as 22fps when the engine is under heavy load when alpha effects and a large number of enemies are on the screen. In the first three levels they found no real performance impact that would lead one to believe that the engine has undergone a serious overhaul to enhance the game play performance.

In the end, some might be disappointed in what the 13GB delivers because it would appear that while some tweaks and fixes have been made, the overall rendering engine still can’t always keep the frame-rate above 30fps. It does apparently lay the necessary ground work for the upcoming DLC, which looks to be the primary mission of this 13GB update.

Read more here.

 

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments