Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 23 October 2013 07:43

Ouya CEO admits they made mistakes

Written by David Stellmack

They vowed to do better going forward

Julie Uhrman who is Ouya’s founder and CEO admitted in a presentation at the XOXO festival in Portland that the company made a lot of mistakes and has vowed to do better going forward.

Uhrman touches on a number of the mistakes that the company made and what they have learned from them. While she admits that Ouya is a young company and they will continue to make mistakes, but that is what happens when you are building the product in the open with you. She also says that they are listening, but admits that sometime things resonate and other times its doesn’t.

We found the video compelling and very heart felt. It is difficult to say if this will change minds or not, but it does seem that they are trying hard to get it right. See the video here on the Indie Games Weblog and judge for yourself if they have learned anything.

 

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments